Introduction
The identity of an individual who wants to remain anonymous for as yet undetermined reasons is trying to be discovered.
A series of clues are slowly discovered that give insights into the individual's background, leading to their identity and the mystery behind not wanting to reveal who they were.
One
You're hunched over the cluttered desk in your cramped, rented office above the pawn shop, the stale smell of cheap coffee and dust thick in the air, when the envelope slides under your door. No postmark, no return address – just your name scrawled in jagged, uneven handwriting.
Inside, a single, crisp hundred-dollar bill flutters onto the stained wood, followed by a folded scrap of cheap paper. The message is blunt, typed on an old machine with a faded ribbon:
"Start with the blue locket. Left locker 142, Greyhound depot. Ask no questions. Tell no one." The money feels heavy in your hand, cold and anonymous, and you stare at the locker number, wondering what kind of ghosts you're about to invite in.
Downstairs, the pawn shop bell jangles as you push through the door into the grimy street. The Greyhound depot is ten blocks away, a concrete slab humming with the exhaust of idling buses and the restless energy of travelers.
Inside, the air smells of diesel and stale pretzels. You find locker 142 easily – a small, dented metal door in a long row of identical lockers. It’s unlocked. Inside, nestled on a folded piece of oil-stained paper, lies a tarnished silver locket, shaped like a teardrop.
It feels cold, almost unnervingly so, against your palm. The paper underneath it has a single, handwritten line: "She wore it near her heart. Find the pawn ticket."
You flip the locket open with a thumbnail. Inside, two tiny, faded photographs: a young woman with serious eyes and dark hair swept back, and a man with a sharp jawline and a guarded expression.
They look like they belonged to another era. The clasp is broken, the chain thin and worn. You pocket it, the weight negligible, but the implication heavy. Who were they? And why does someone want them found, yet remain hidden?
A rumble shakes the floor as a bus pulls out. You scan the depot: weary travelers slumped on plastic chairs, a vendor hawking lukewarm coffee, a security guard leaning against a pillar, looking bored.
The oil-stained paper feels rough in your fingers. "Find the pawn ticket." No location, no date. Just the instruction.
You approach the bored security guard leaning against the pillar. "Busy day?" you ask casually. He grunts, barely glancing up from his phone.
"Always is. Folks comin', folks goin'. Nothin' changes." His eyes flick to your hand holding the paper. "Lose somethin'?"
You slide the oil-stained scrap toward him. "Found this in locker 142. Know anything about who used it?"
His bored expression hardens instantly. He straightens, scanning the depot with sudden alertness.
"Locker 142?" His voice drops low. "That one's been outta order for months. Management tags still on it."
He gestures subtly to a small, faded sticker near the lock you hadn't noticed: 'CONDEMNED - DO NOT USE'. "Whoever put that in there bypassed the lock. Or had a key."
You glance back at locker 142. The metal looks undisturbed, no obvious signs of tampering. "Surveillance covers this area?"
The guard snorts, jerking his thumb toward a dome camera with a shattered lens. "Been broke since Christmas. Budget cuts."
He leans closer, lowering his voice. "Look, pal. Weird stuff happens with those condemned lockers. Last month, some suit left a briefcase in 119. When maintenance cut it open? Just bricks and newspaper."
He eyes the oil-stained paper in your hand. "My advice? Toss whatever junk you found and walk away. Ain't worth the trouble."
You thank him, pocketing the paper. His warning hangs in the air like diesel fumes. The locket feels heavier now, a cold secret against your thigh.
Outside, the city breathes its usual rhythm – honking cabs, distant sirens, the shuffle of pedestrians.
The condemned locker whispers of deliberate shadows. Someone went to great lengths to leave this trail. Why choose a broken locker under a dead camera? To ensure it wouldn't be found by accident? Or as a test?
You step back onto the grimy sidewalk, the locket a cold weight in your pocket. Across the street, the flickering neon sign of "Manny's Pawn & Loan" catches your eye – a familiar haunt.
Manny knows every piece of metal that passes through this district. Maybe he recognizes the locket's style? You dodge traffic, the scent of exhaust thick in the humid air.
Two
Inside Manny's, the cluttered shelves groan under mismatched treasures. The man himself peers over thick glasses, polishing a tarnished trumpet. "Back so soon?" he rasps, eyeing your empty hands. "Pawn or buy today?"
You slide the locket across the glass counter. "Ever seen this? Looks old."
Manny sets down the trumpet, fishing a jeweler's loupe from his vest pocket. He flips the locket open, squinting at the photos. "Huh. Victorian revival piece. Late 40s, maybe? Cheap silver plate."
His thick finger taps the broken clasp. "Repaired poorly. Twice." He pauses, peering closer at the woman's photo. "Wait... that face. Somethin' familiar 'bout those eyes."
He shuffles to a battered ledger, pages yellowed and brittle. "Got a memory like a steel trap for faces, see?" He flips back decades, muttering under his breath.
"Ah! Here. Winter '68. Woman pawned a locket like this. Nervous type. Paid the ticket out a week later." He squints at the entry. "Name was... Eleanor Vance."
He taps the man's photo in the locket. "This fella though? Looks like one of those hotshot architects working on the old Granville Tower project back then. Saw his picture in the papers a lot before... well, before it all went south." Manny's eyes narrow. "Why the sudden interest in ancient history?"
You pocket the locket, the name Eleanor Vance echoing. "Just tracing an old piece. Thanks, Manny."
He grunts, already turning back to his trumpet, the brief spark of memory fading as quickly as it came.
Outside, the city's rhythm feels heavier, charged with the scent of impending rain. The Granville Tower – a brutalist monolith downtown, infamous for its architect's mysterious suicide mid-construction. Could the man in the locket be Arthur Finch? The dates align.
A flicker of movement catches your eye across the street: a figure in a grey hoodie slipping into the alley beside Manny's. Too quick, too deliberate. You push through the pawn shop door just as thunder rumbles overhead.
Rain begins to patter on the grimy sidewalk. You follow, boots splashing through oily puddles. The alley narrows, cluttered with overflowing dumpsters and discarded furniture. At the far end, the hooded figure pauses beneath a flickering emergency exit light.
"Got a name?" you call out, voice echoing off wet brick walls. The figure turns slowly, face shadowed. "Names get people killed," a woman's voice rasps.
"You shouldn't have shown that locket to Manny." She pulls something from her pocket – a water-stained pawn ticket. "Finch died because he asked questions. You want to end up like him?"
Thunder cracks overhead as she extends her hand. Rain slicks the ticket's faded ink: Item 347 - Silver locket. Redeemable at Empire Pawn, 4th & Mercer. "This is what you're looking for. Take it and walk away. The money stops here."
You step closer, rain dripping from your brow. "Why help me?" The alley smells of wet garbage and ozone. Her knuckles whiten around the ticket. "Because Eleanor Vance was my mother. Finch uncovered something rotten in that tower's foundations – concrete mixed with blood money. They called it suicide when they pushed him."
A dumpster lid slams shut nearby. She flinches, shoving the ticket into your hand. "Empire Pawn closed in '79. Basement archives went to the city storage warehouse on Pier 12. Find Box #811." Her eyes dart toward the alley entrance. "They're watching Manny's now. Don't come back here."
She melts into the rain-slicked shadows between dumpsters, her voice a fading whisper. "The locket wasn't pawned for money. It was proof." The alley swallows her whole, leaving only the drumming rain and the crumpled pawn ticket in your palm. The ink bleeds blue where raindrops hit: Item 347.
You step back onto the sidewalk, scanning the street. A black sedan idles half a block down, wipers sweeping lazily. Its tinted windows reveal nothing.
Manny's neon sign buzzes, casting fractured light on wet pavement. The warehouse on Pier 12 looms in your mind – a decaying relic on the industrial waterfront, where the city stows its forgotten secrets.
The black sedan's engine purrs like a waiting predator. You turn sharply into a narrow service lane, pressing your back against cold brick as its headlights sweep past. Rainwater trickles down your collar.
They're watching Manny's now, the woman's warning echoes. Her urgency suggests they're closing in faster than expected.
Three
You slip through a maze of service alleys, rain plastering your hair to your forehead, the pawn ticket clenched tight in your fist.
The industrial waterfront looms ahead – skeletal cranes against a bruised sky, the sour tang of brine and rust thick in the damp air. Pier 12 is a decaying behemoth, its corrugated metal walls streaked with grime, windows boarded over like blind eyes.
A padlocked chain strains across the main entrance, but a side door hangs slightly ajar, its hinges shrieking protest as you shoulder it open.
Inside, the cavernous warehouse swallows sound and light. Dust motes dance in the weak shafts of grey daylight filtering through cracked skylights.
Towering shelves groan under mountains of moldering cardboard boxes, their labels faded into illegibility. The air tastes thick with decay – damp paper, rust, and something vaguely chemical.
You navigate the narrow aisles by the dim emergency lighting, scanning box numbers stenciled in peeling paint.
Box 811 sits wedged between stacks of water-damaged ledgers near the back wall. Its lid lifts with a crackle of brittle tape, releasing a cloud of dust that catches in your throat.
Inside, atop yellowed invoices, lies a brittle pawn ticket: Empire Pawn, Item 347.
Beneath it, a faded newspaper clipping shows Arthur Finch standing proudly before steel girders – Granville Tower Architect Vows "Unbreakable Foundation".
The headline below screams: FINCH FOUND DEAD AT CONSTRUCTION SITE – POLICE RULE SUICIDE.
You lift the clipping. Beneath it lies a thick manila envelope, brittle with age. Inside, grainy surveillance photos show Finch arguing with a hulking man in a hard hat near concrete mixers.
Another photo captures the same man handing a bulging envelope to a city inspector. Scribbled on the back in shaky handwriting: Vincenzo Moretti. Union boss. Concrete substandard. Kickbacks. They knew.
The final item makes your breath catch: Eleanor Vance's faded diary, its leather cover warped by moisture. You flip it open to a dog-eared page, dated just before Finch's death:
Arthur is terrified. He showed me the core samples – brittle as chalk. Moretti threatened him after the city inspection was bribed. "Accidents happen," he said. Arthur wants to go public tomorrow. I begged him to run. He just gave me this locket... "Proof," he whispered. "If they silence me, use it." I pawned it at Empire so they wouldn't find it if they searched my flat. God help us.
The diary slips from your fingers onto the dusty concrete floor. Footsteps echo sharply from the far end of the aisle – heavy, deliberate. A flashlight beam slices through the gloom, catching the swirling dust motes like stars.
"City archives are off-limits," a gravelly voice calls out. The beam settles on your face, blinding. Moretti's hulking silhouette steps into view, blocking the aisle exit. He thumbs the safety off a stub-nosed revolver. "Shoulda listened when that Vance girl told you to walk away."
You crouch slowly, fingers brushing the cold concrete floor near the diary. "Finch didn't jump, did he?"
Moretti's laugh is a dry rasp. "Foundation gave way under him. Tragic." He takes a step closer, his work boots crunching grit. "Just like yours will." The flashlight beam trembles slightly as he raises the revolver. Rain hammers the roof like a frantic heartbeat.
Your fingers close around a chunk of broken concrete beside the diary. "Eleanor kept proof," you say, stalling. "Photos. Names." You see his trigger finger tense. "Enough to bury you and your inspectors."
Moretti's laugh is harsh. "That diary's pulp. Those photos? Ghosts." He takes another step, the flashlight beam pinning you. "Finch screamed real pretty when the rebar caught him. You'll..."
Your arm snaps forward. The chunk of concrete arcs through the dust-motes, smashing the flashlight lens with a crunch of glass. Darkness swallows the aisle as Moretti curses, stumbling back.
"Ghosts bite back, Moretti!" you shout, lunging sideways into the towering stacks of boxes. A deafening gunshot roars, splintering wood where you stood a second before. Pulverized paper fills the air like snow.
You scramble deeper into the maze, Moretti's furious curses echoing behind you. "Think you're clever?" he bellows, crashing through the aisle. "This whole pier's comin' down soon! You'll be landfill!"
Four
You vault over a collapsed stack of ledgers, landing hard. The diary presses against your ribs. Ahead, a sliver of grey light – a loading bay door warped open by rust. Rain lashes through the gap.
"More clever than a corpse!" you shout back, scrambling toward the light. Another shot punches into a crate inches from your head. Wood splinters sting your cheek.
You dive through the warped loading bay door, stumbling into the blinding rain. Pier 12 stretches away into the storm, slick with oil and seawater. Moretti bursts out behind you, revolver raised. "End of the line, snoop!"
A metallic groan echoes overhead. You glance up—a corroded crane cable snaps under the strain of wind-whipped shipping containers. Moretti doesn't see the shadow falling fast. "Rot with Finch!" he snarls, squeezing the trigger just as the container plunges
The shot whines past your ear. The container slams down between you, crushing the loading bay door in a scream of twisting metal. Seawater sprays from the impact, drenching you. Moretti vanishes beneath ten tons of steel.
Silence crashes harder than the container. Only the drumming rain and the groan of stressed metal. You stare at the crumpled wreckage where Moretti stood seconds before. The diary feels like a brick against your ribs.
A choked cough echoes from beneath the twisted container. One bloodied hand claws at the wet dock, fingers twitching. Moretti's rasping voice bubbles up, barely audible: "The... inspectors... Finch wasn't... the only..." A wet gurgle cuts him off. The hand goes still.
You stare, rain plastering your hair to your skull. The diary pulses against your ribs – Eleanor Vance’s proof, Finch’s terror, Moretti’s confession. It’s over. But the woman in the alley… Eleanor’s daughter. She needs to know.
You turn away from the mangled steel tomb, boots splashing through oily puddles back toward the city. The storm relents to a drizzle as you reach Manny’s alley, its neon sign buzzing erratically. You scan the shadows. "Hey!" you call out, voice hoarse. "It’s done. Moretti’s buried with his secrets."
Silence stretches, broken only by dripping rainwater. Then, from behind a dumpster, the hooded figure steps into the fractured light. Her face is pale, eyes wide as she stares at the blood streaking your cheek. "You… you killed him?" she whispers, voice trembling.
"Gravity killed him," you rasp, wiping rain and grime from your face. "He confessed before the crane dropped a shipping container on him. Finch was murdered. Your mother was right." You pull Eleanor's diary from your jacket. The warped leather feels damp and heavy. "It's all here. Proof."
The woman staggers forward, snatching the diary with trembling hands. Her hood falls back, revealing sharp features mirroring the faded photo in the locket—Eleanor Vance’s serious eyes, Arthur Finch’s guarded jawline.
She flips open the brittle pages, scanning her mother’s terrified handwriting under the flickering neon. "Mom pawned the locket... to hide it from them." Her voice cracks. "She spent her life terrified Moretti’s men would find it... find me. Died clutching Finch’s obituary."
Rainwater drips from the diary’s pages as she traces a faded entry. "Finch... he was my father." Her knuckles whiten. "Mom never told him she was pregnant. Said it would make him a bigger target."
She looks up, eyes raw. "Moretti’s inspectors... Dad uncovered their whole rotten network. Names. Dates. Kickbacks buried in concrete."
You nod toward the diary. "It’s all there. Enough to burn them all."
She clutches the diary like a shield, knuckles white. "Moretti’s inspectors... they’re still out there. City Hall. Union bosses. They’ll bury this deeper than Finch if they find out." Rain slicks her dark hair to her temples, her father’s sharp jawline tightening. "What now?"
You glance down the alley entrance. A black sedan crawls past, windows tinted opaque. "You vanish," you rasp, wiping Moretti’s grime from your cheek.
She shakes her head, tucking the diary inside her hoodie. "They’ll hunt me. Like they hunted her." Her gaze locks onto yours, fierce and desperate. "You dug this grave. Help me bury them with it."
The black sedan slows near the alley’s mouth. You grab her arm, pulling her deeper into the shadows behind a stack of pallets. "The diary’s a blueprint," you hiss. "Names. Dates. We leak it to the press—all at once. Too many eyes, too fast for them to react."
THE END
