A highly unlikely event within the multiverse was triggered as a malevolent traveller found a ‘control room’ of sorts in a multidimensional corridor as he was escaping from one ‘when’ to another. He happened upon this doorway that was marked by an unusual symbol.
Despite his rush to get to the next ‘when’ to perform yet another dastardly deed, he decided to investigate what was behind this doorway. He had never in all his travels, in any ‘when’ he entered, come across such a symbol. It intrigued him and enraptured him to such an extent that he had to know what was beyond the doorway.
He noticed that there was no doorknob or any obvious way of gaining entry to what was in there. He thought at first it might be one of those sliding doors that are opened by standing in front of it, so he did that. Nothing happened.
He tried pushing the door, but it wouldn't budge. He tried putting his hands on the door and manually tried to force it either left or right. No go. He then tried up and down. Again, no luck.
Then he said to himself, ‘Aha,’ and placed his right hand over the symbol on the door. He soon heard and felt a rumbling of gears turning.
The doorway was opening slowly. First, the top half of the center of the door rose, then the left side pushed into the wall, followed by the right side, and the bottom receded into its respective areas.
What awaited him beyond the doorway astounded him so much that he froze until he heard the grinding of the gears again, and the doorway began to close. He saw a red switch and flipped it, thinking it would keep the door open. It did not, so he tried to quickly step through before the enclosure was completely shut again. He again was unsuccessful and was trapped.
His action created a ‘whirlwind’ in all the times of time. It swept together each and every positivity and negativity, every this, that and the other thing that ever was, is, or even thought of in any context in the future. In essence, by doing what he did, he created "The EveryWhen Continuum".
By flipping the bright red switch on the control panel on the wall beside the desk, it combined each and every ‘when’ into one continuum. It became known as the 'period of collaborative weirdness.'
Behind him, he heard the rumbling of gears again, saw the door open, and a squat man of very little stature enter the room. He took in the room: its psychedelic colored walls, the game disks on the floor and the smell of fried circuits in the air and asked, “You didn't just do what I think you did, did ya?”
The other just nodded with a smirk on his face. Then the individual who had just entered the room asked another question: “What did ya have to do that for?”
He frowned and told the 'instigator of the mayhem' to sit. A chair came out of a sliding panel in the wall behind him, and he sat. The squat man was wearing a short lab coat, you know, considering he was vertically challenged. It had a name stitched in bright colors that read, ‘Irwin’ on it.
Irwin continued his rant: “I just walked down the hall to get a liverwurst and onion sandwich, and this is what I get for leaving the room. Sheesh!” He indeed did have a sandwich wrapped in wax paper in his right hand, which he placed upon the right side of his desk.
Irwin asked the sitting misfit, “Ya gotta name, or do I just call you Schklemiesabel?”
The person sitting replied, “That name will do, or you can call me ‘Miserable’ for short."
Irwin just gave him a look and said, “Ok, Le Mis, you wanna Coke while I undo what you just did?”
He nodded.
Irwin pressed a Black Button on the right side of the control panel with the Coke logo twice, and two cans of Coke first shimmered, then solidified on his desk.
Irwin told Mr. Mis to take one. It looked like an ordinary can of soda, but it didn't have a pop top or any obvious way of opening it. Before he could ask, Irwin told him to do what he did with the door to the can, and it would open, since he now had the key.
Mis looked at him funny with his head slanted off to the left and said, “Huh?”
Irwin just said, “Look at your hand, dummy!” at which point Mis looked down at the palm of his right hand. The symbol that was on the door was now tattooed on his hand. He said, “How'd that happen?”
Irwin took that as a rhetorical question and placed his palm on his soda. It magically sprouted a glass bottle, which he took and drank from. Mis noticed that as Irwin set the bottle back down on his desk, the Coke did two things: it refilled itself and then turned back into a can.
Mis just shook his head and said, “Huh!”
Irwin looked at him and thought to himself, ‘This one's got quite the vocabulary!’
He unwrapped his sandwich by placing his hand on it. He took a bite and set it back down. It too refilled itself and closed up again. Mis was absolutely astonished and mystified by this.
So, he did as Irwin had and touched his soda, drank some and then set it down expecting the same to thing happen to his as Irwin's. It did not. It remained a bottle and showed half full.
Irwin just shook his head and began the process of undoing what Schklemiesabel had done, telling his guest that visitors don't have the same privileges that he did.
Irwin muttered to Le Mis as he began the extensive process, “Do you have any idea… any clue whatsoever, as to how hard it is to sort all this mess out again?” Of course, the other didn't.
“Why'd you do it?” Irwin asked.
Mis just said, “I thought it'd take care of a problem I'm trying to get away from, but it didn't work out that way. I mean, initially I was curious. Then I thought, ‘Hey, why not, give it a try?’ That's when you walked in.”
Irwin replied, “That's what ya get fer thinkin’ You should do less of that from now on! And leave what's not yours alone, fer goodness sake!”
Mis just sat there dejected. Things did not work out the way he planned. Irwin was right, he shudda just left it alone, let it be and stifled his curiosity. Irwin took another bite of his sandwich and a big gulp of his soda as his processor processed.
The psychedelic walls faded to an off-white, the game disks on the floor began to disappear, and then Irwin hit another button on his control panel, a blue one this time.
A doorway opened up to Irwin's left (to the right of Mis) with flashing lights all around it. Irwin told Schklemiesabel to get up and walk to the doorway. Mis got up, and Irwin handed him a large item, a kitchen sink.
Irwin said, “Here, you're gonna need this.”
Mis took it after stuffing the Coke in his pocket. He said to Irwin, “I'm sorry I caused you trouble. It won't happen again.”
Irwin said, “I know.” He knew what was waiting for his visitor when he stepped through the doorway. He told Mis to leave the sink in the doorway on his way out, upside down, not side-to-side.
As he did so and turned around, many hands took hold of him and pulled him through. They were all versions of himself in different times and places, different ‘whens.’ After going through, the sink flew in after him, and the doorway closed. A regular-looking wall was in its place. ‘Now he'll see what it's like!’ Irwin thought to himself. 'He got what he deserved!'
